(Remove)Īrmy Men Sarge's Heroes 2 - Acceptable, a little choppy, but playable. If you know how to navigate Animal Crossing’s menu system it is very playable.Īrmy Men Air Combat - Acceptable, a little choppy, but playableĪrmy Men Sarge's Heroes - Acceptable, a little choppy, but playable. Some choppiness in cut scenes.Īnimal Forest (Japan w/ English Translation) - Plays great. My original intent wasn't t make a list for publishing, just to make notes to myself of why I kept which ROMs and why I deleted others, but then I thought this could be useful to post! Especially since I really couldn't find a great comprehensive list of most N64 games for the SNES Mini or even a RetroPie online anywhere!Īrmories - Runs well. I've sometimes >had to wait 20 seconds for the cursor to move in the menu Note that the >longer you wait to bring up Retroarch while it is initially stuttering, the slower the menus will be. Then go back to your game and it will continue where it left off. It doesn't matter what >it's on, as long as you change it. Click on this to change it from on to off and vice versa. NOTE: Here is some advice that came from a poster below that may help with some games that start to slow down:Īs soon as you start to notice a slowdown, press start and select to bring up Retroarch, go Setting>Video and scroll >down to 'Force-disable sRGB FBO'. I've tested several different controller configs and I feel this is the most compatible with the most amount of games and it is a good place to re-locate the Z-button. I mainly use a Nintendo Wii Classic Controller with the Z-Button re-mapped to L button and the L button remapped to L2 and/or X depending on the game. You will need to adjust your settings in RetroArch under Quick Menu > Options to: Resolution: 320x240 and GFX Accuracy: Low (Medium seems to work also, but I stuck with Low and it looks fine on my screen) NOTE! I have since added Mupen64Plus to the RetroArch cores and there are some games, noted below that do work better with this core. Also, I made this list WITHOUT the Memory Booster Mod, which I understand may help some of the games, so if you have that mod installed and the games I list as "Unplayable" now work, please post below so I can update this list! I'm using an NES Mini with Hakchi CE, RetroArch Neo 1.7.3a, GlupeN64 GLES2 2.5 - I'm assuming the results below should also be similar if you are running the same emulator on a RetroPie. "Remove" are the games I felt were so unplayable that I pulled them off my console. "Unplayable" means either the game runs too slow, or in some cases, doesn't even work. "Art issues" can mean a number of different things from minor menu screens with missing art, to entire levels where the art doesn't render at all. If I wrote "remove" after saying it was choppy, that means it impacts the gameplay too much. "Choppy" means that the game stutters a bit to varying degrees. "Runs well" means that, from the amount I played (usually a 2-5 minutes of each game) it runs pretty faithfully to what you'd expect on real hardware. "Acceptable" means it's totally playable, mostly runs well, but you may notice a few hiccups here and there that don't really detract from gameplay. Also, I only played each game for about 3-5 minutes, so if some games get unplayable later on, please post below so I can check further and update! It's not the entire Nintendo 64 library, but there's quite a few games here. Below are some notes I made going through about 200ish N64 roms I put on the NES Mini to decide which ones I'd keep and which ones I would remove based on their performance.
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Since a $300K expenditure wasn’t a luxury we could afford at the time, we needed a way to improve I/O performance on the hardware infrastructure we already had.” Goodwill Industries “Condusiv saved us from having to make a heavy investment or do a complete rip and replace of our entire hardware infrastructure. I definitely recommend Condusiv as the first ‘go to’ option for anyone experiencing application performance pains.” Suncoke Energy “At the time we thought our only option was a premature rip and replace of our SAN architecture. Hardware is expensive, I want to keep it running for as long as the manufacturer will support it.” Brennan Manna & Diamond “Condusiv saved us from over-purchasing hardware to get that boost in performance. Where previously I kept hardware running for 5 years, I am now getting 8-9 years. I like to keep hardware running as long as possible. “Condusiv has allowed me to sweat our hardware assets. Swearingen continues, “Condusiv didn’t just double the productivity of our patient care without adding new hardware, it enabled us to save on the bottom line and reclaim a storage budget that had ballooned since we virtualized.” However, after deploying our acceleration software across 70+ servers, performance problems were eliminated overnight and CHRISTUS Health was able to avoid a costly hardware upgrade to its data center. “We are constantly scrutinizing our budget, so anything that helps us avoid buying more storage hardware for performance or host-related infrastructure is a huge benefit,” says Tom Swearingen, manager, infrastructure services, with San Antonio-based CHRISTUS Health.īefore deploying Condusiv’s software, CHRISTUS had plans to purchase roughly $2 million in storage hardware to increase the performance of its MEDITECH application. CHRISTUS Health needed to achieve performance improvements without an expensive and disruptive rip-and-replace of the existing SAN storage infrastructure. The deal is available now for 99€/$99 USD and is valid until November 30, 2021. Plus, you get the Native Instruments FREAK plugin on top during the month of September. Simple to use with a resonant filter and classic phaser built in, REPLIKA is a versatile delay for anything from subtle slapback to warped sheets of noise. Enchantment Of Absynth Trilogy is the ambient, cinematic and electronic composers dream and, its also alot more. Replika packs two professional quality delays and a powerful diffusion algorithm into a sleek, streamlined interface. Full Version or Demo Download Links for Absynth Installer / Downloads Native Access - Native Access lets you download, install, activate, and update your Native Instruments software from one single intuitive application. 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Currently, the game has lots of explorable maps, and each has a set of areas, paths, and enemies to defeat as well. It means you can choose a completely different way than the one mentioned here and still achieve the game. You should know that the game has several possible ways to complete. So our main focus in this article is on Hollow Knight Maps, and we’ve compiled a list of maps with the best strategy to overcome all of them to win. You should know that the defeated enemies drop in-game currency, known as “Geo.” All these are basic things, and you would quickly learn upon playing. While playing, you can learn lots of powerful spells which allow you to perform long-range attacks. However, using the melee combat you can quickly drive out the enemies to earn points. During the game, most areas will let you confront hostile bugs and other kinds of deadly creatures. Your knight equips with a nail (a cone-style sword), that can be used in environmental and combat interaction. The game puts you in charge of an insect-like, nameless character who is a knight and while navigating the underground maps, you need to kill enemies to obtain necessary resources. Back in February, its sequel has been released “Titled Hollow Knight: Silk song.” Gameplay – Overcome All Obstacles Its storyline revolves around a knight, who embarks on an epic quest to reveal all the hidden secrets of an abandoned insect kingdom, known as “ Hallownest.” According to the plot, the haunting depths of the kingdom draw in the brave and adventurous with revealing valuable treasures and the answers you’re looking for. The game is available approximately all major gaming platforms, including macOS, PC, Xbox One, Switch, and PS4. Hollow Knight uses the subgenre of Action-Adventure, introducing exciting gameplay offered by Team Cherry. See: Things to be aware of if you experience problems re-opening Chrome and it automatically taking you to an error page or you experience other errors, like this:.If you haven’t done that, create a bookmark now!) Go to VA Citrix Access Gateway (if you created a bookmark in the earlier instructions, then just use that.When you’re done, sign out of the desktop like a normal Windows machine by clicking the Windows start button, click the “user icon”, and then choosing Sign out.You’re in! You can access all your regular applications and conduct your normal work.Once you see “ Sign-in options,” choose that and select the PIV card icon and enter your PIV PIN when prompted. Depending on your screen resolution you may have to scroll a little to see this and this could take a few seconds to show up (be patient). If you are using PIV, wait for the option for “ Sign-in options” to populate under the username and password box.Once the desktop opens, if you are not using PIV (PIV exempt), enter your username and password.Give Citrix permissions on the Mac if prompted.An *.ica file will download once you select an option and will show in the bottom-left of your browser.Once the CAG Storefront appears, navigate to the “Desktop” tab at the top and choose a desktop.If prompted, select “Open Citrix Workspace Launcher,” then check the box “I agree with the Citrix license agreement,”.This is not 100 percent of the time, so if you get an error you may need to close your browser, reopen and then select the first certificate. IMPORTANT: In most cases, if using Chrome or Edge, you will need to select the second certificate from the list when prompted.If you have a PIV, select the first option, “Smartcard.” If you do not, choose the username and password option, enter your username and password, then skip to step 9.(Make sure to bookmark so you can get back to it easily for future connections to CAG.) Access the VA Citrix Access Gateway –.If you’ve inserted your PIV, accept the prompt to add certs (you’ll need to enter your MacOS password to install these certs to your MacOS Keychain).Safari can work but is problematic and should be avoided. These instructions will work for Chrome and Edge for Mac.This was recently updated and now supports MacOS 10.15 and up. Download and install Citrix Workspace.To check the version of MacOS click the Apple icon on the top left of your screen, then choose “About This Mac” or Settings > General > About. If possible, make sure you are using the latest version of MacOS.Restart, and you should now be able to install the older version of Citrix that doesn't have the issue mentioned.The following is a quick-start guide to accessing CAG. Clean all those registry errors.Ĭitrix should now be deleted/uninstalled according to windows. There should be a bunch of registry errors that it picks up because of your deleting of these files. Using a program like CCleaner, run the registry cleaner tool. Empty your recycle bin to make sure those are fully deletedĥ. Go to C:\Program Files (x86) and delete the citrix folder in there as wellĤ. Go to C:\Program Files and delete the citrix folderģ. Look for the one that has citrix in the description, it's an updater service. While in task manager, go to the services tab and sort it by "description". Open task manager, and end any citrix tasks. The pesky Citrix Workspace Updater Service is what got originally in the way.ġ. For whoever is still having this issue and unable to use the Cleanup Utility, this is the brute force nuke method to fully uninstall it. The Legendary Stunt Mode: Featuring 12 stunts in total.Destructible Environments: Chaos and destruction return to the world of racing with high speed collisions and wild destructible environments.Dynamic Tracks: FlatOut 4: Total Insanity™ features 20 tracks including traditional derby racing, time trials, arenas, assault levels, carnage levels and much more.Customizable Cars: Gamers will unlock 27 cars to customize and race, including tributes to fan favorites and new additions to the garage.High Speed racing and collisions on a variety of tracks and environments.Alexandre Assier Producer, Kylotonn Games I’m Alexandre Assier, Producer of FlatOut 4: Total Insanity at Kylotonn Games in France. Steam Workshop coming 30 days post launch MaWelcome to the Unfriendly Wilderness of FlatOut 4: Total Insanity 21 0 88 Speed through claustrophobic canyons and dusty ghost towns in a racer inspired by the American desert.2 Exclusive Vehicles: Ice breaker and Repair truck.2 Exclusive Drivers: Gadget Stewart and Dave Worker.2 Exclusive Arenas: Ice Lake Arena, Factory Arena.Welcome back to FlatOut! Exclusive to STEAM version of FlatOut 4: Total Insanity™ Another installment of nitro fueled demolition and derby racing featuring a variety of tracks, modes, arenas and multi-player options are available. Gamers will also be introduced to all new and exciting features, game modes, and vehicles which will soon become personal favorites. FlatOut 4: Total Insanity™, where reckless driving has never been this much fun.įlatOut 4: Total Insanity™ blends everything everyone has ever loved about FlatOut into one offering. You can now also open the two normal chests in the cave for additional loot. When all enemies are defeated you will find a Golden Key automatically.If you die at anytime you will be returned to Gentle Town and will have to restart clearing the cave, there are no limits to your attempts. Given you will not be able to survive any hits from the enemies regardless of your equipment you should maximise attack damage and magic damage instead. Using the early game spells can be an effective way to do this with players only using melee attacks carefully when it is needed to regenerate mana. These enemies will do 9,999 damage to the player so you will need to avoid getting hit. Inside the cave you’ll find a number of chest and golden chest enemies which must be defeated to complete the side quest.Move to the bottom left corner of the island and enter the Founder’s Cave.Visit the quest board at Gentle Town and accept “The Golden Key” quest and complete the dialogue from the townsfolk.After obtaining the ability to walk on water visit your initial town (Mewtown) and head south until you reach Gentle Town.The below step by step guide with screenshots details the approach to completing the golden key quest in Cat Quest. Note that players must be able to walk on water which requires you to have completed the Royal Art of Water Walking quest in Pawt City from the Governor so you must be at least level 27. We have a video guide available below in addition to step by step instructions and screenshots that shows the Cat Quest keys quest completion. While they are limited in number golden chests are a vital source of free high quality equipment with further upgrades only available if you purchase a chest from the various blacksmiths. With golden chests offering a number of high quality equipment pieces that can help your progression they can be a vital aspect to completing the countless quests and Cat Quest treasure puzzles across the world map. This quickly leads to many Cat Quest players wondering when and how they’ll have the ability to open these chests and obtain the loot inside. While players are likely to encounter a number of golden chests prior to being able to obtain this key the game does not provide any hints to players as to how these chests can be opened. Requiring players to complete a specific quest that is located off the regular path to acquire Cat Quest keys this is the only way to unlock some of the Cat Quest best gear from chests in the original game. Learn how to get keys in Cat Quest with our guide to the golden key that allows players to open all the golden treasure chests hidden throughout the game. Last Updated on by Samuel Franklin How To Get Keys in Cat Quest (Golden Key) And yes, Yuki Kanno was the only one to see the murderer (Sachiko) because the others were still blindfolded when they were killed, whereas Yuki had hers removed so that Sachiko could stab her in the eye. Ok, for your other questions, Yoshie's spirit is located in the Infirmary because she was the school nurse. How Sachiko managed to get out of the Nirvana to kill a couple of kids in 1973 is unknown, but i'm 99.9999% sure the answer will be SUPAH ULTRA MEGA SPIRITUAL POWAAAAAAAAAH!!!!! Not only that, but a big plot hole is that despite having their spirits trapped in the Nirvana, everyone still remembers the existence of the kids killed in the Heavenly Host murders. Nobody knew about Sachiko Ever After until Naho posted about it, so there wasn't hoards of teenagers being butchured on the regular. With her dead the Nirvana is no longer contained and is once again released upon the world.īecause Sachiko has her ULTRA SUPAH SPIRITUAL POWAH, her spirit becomes the new master of the Nirvana, which now takes the form of Heavenly Host because that's where she died.Īnd then not much happens until the 1973 Heavenly Host murders. Yoshi Shinozaki breaks her neck while running away from a rapist, and Sachiko gets strangled for witnessing the whole thing. Okay, now we've got that exposition out of the way, fast forward to 1953. Why the fuck she would do this is anyone's guess, maybe her reasoning was that if Sachiko was predestined to die in Heavenly Host then maybe she could intervine in any potential life threataning situation? Who knows? Just add it to the ever growing list of fuck ups on the Shinozaki family resumé She performed the 'Spirit in the Everafter' ritual in order to choose the location where Sachiko died (the choice being Heavenly Host). So now that the Nirvana was contained inside Sachiko, Seiji's existence returned and Yoshie, realising that she had fucked up, decided that she would actually stay around and raise her goddamn child, especially as there was now an evil alternate dimension inside her.īut Yoshie apparently decided that the best way to go about this is to use even more fucking magic. Sachiko saw this evil fucking dimension and was like "not on my fucking watch" and used her ULTRA SUPAH SPIRITUAL POWAH to swallow that fucker whole. Yoshie then proceeds to find out that anybody who's spirit is trapped in the Nirvana has their existence erased in the real world. However Yoshie's SUPAH SPIRITUAL POWAH was too stronk, so she accidentally created the Nirvana and Seiji's soul was ripped apart. This is not to be confused with the 'Raising of Corpses' spell, which is what Naomi and Ayumi were attempting at the end of 'Book of Shadows'. Yoshie Shinozaki's husband (Seiji Shinozaki) was dying from the Shinozaki family curse, so Yoshie used the 'Land of Corpses' spell so that she could hang out with his spirit forever (leaving Sachiko behind). I'm going to try and walk you through the absurd mental gymnastics you have to do to understand Blood Drive's plot and retcons. This is partly because moving windows independently in space while still seeing them in the main desktop display is confusing, partly because it’s a beta and certain things don’t work quite right (the ‘show hidden icons’ of the system tray didn’t seem to function, certain dialog boxes are problematic, mouse support isn’t the best, etc.), and partly because we’re still limited by first-generation headset resolution. Oculus’ implementation, while slick, isn’t fundamentally more intuitive than what we’ve seen before, and I still find myself stumbling over simple tasks. In theory, independent virtual displays is a neat idea, but in practice it can be awkward at times. Oculus Desktop is potentially more powerful, as it supports the repositioning of any desktop PC app, but it doesn’t allow apps to lock to the environment, instead always appearing relative to the user’s central position. If you start repositioning desktop windows in interesting ways while Home is active, it can appear similar to Microsoft’s ‘Cliff House’ for Windows Mixed Reality, whose apps lock to the virtual environment-Microsoft’s solution is positioned as a place to get work done, allowing apps to float in completely different areas of the virtual environment, but this is limited to ‘Universal Windows Platform’ apps. YouTube 60fps videos, for example, play flawlessly in these virtual displays, as do non-VR PC games.Īccessing the Dash while in Oculus Home makes it appear as if Dash is part of the Home space, but this is not the case-Dash can be brought up anywhere, while using any VR app (although developers need to make some tweaks to allow it to pop up inside of their app, rather than taking users to a blank room). This was a key feature of the now-defunct Envelop, but Oculus Desktop does it even better, as in their own words, they’ve “built true virtual displays at the hardware level” meaning that performance is maintained even when surrounded by desktop apps. The most impressive feature is the ability to grab any window or app on the main desktop view and pull it into the virtual space, repositioning and resizing it as you see fit. Unlike SteamVR’s Desktop shortcut, which still feels like an afterthought (it continues to exhibit poor performance and is confused by my secondary display connections that aren’t even enabled), Oculus Desktop feels pretty seamless, with crisp image quality and smooth performance. Part of the new Dash interface is Oculus Desktop, which allows direct access to your Windows Desktop. Supported Platforms: Oculus (Rift – in beta via ‘ Public Test Channel‘) Oculus Dash is a replacement for the old Universal Menu, but feels considerably more integrated, as it is no longer a separate blank space, but rather a three-dimensional, transparent overlay that can run inside any Oculus app. Oculus Home has become a customisable living space with obvious similarities to SteamVR Home, and will eventually support social interaction. With the beta launch of Oculus Rift Core 2.0, which introduces ‘Dash’, a new universal menu with a new way to access your Windows desktop, it’s time to take a fresh look at the current virtual desktop solutions available for Vive and Rift.Īs explained in our hands-on with Rift Core 2.0, the original Rift menu system has been completely overhauled, resulting in a more capable interface with powerful functionality. Thanks to a few innovative apps, this is possible without removing your headset. While it’s all too easy to lose ourselves in the countless VR worlds at our fingertips, sometimes we just need to access the desktop and get things done in Windows. It is also worth noting that its absence would probably increase congestion, depending on how traffic flows are diverted if it is removed, which isn’t necessarily a bad thing if it makes it harder for drivers to bypass portions of downtown. Having made that walk several times, it’s not a bad one, though it is true that the overpass does little to enhance the comfortability of the walk. It is unclear how removing the overpass or modifying it will change that simple fact. “That, by the way, right there is the thing that’s very hard for Americans to do, then go under a viaduct and cross a busy street,” he said. Like many other cultural institutions, Mass MoCA was in a fight for its existence, which forced it to lay off a sizable amount of its workforce.ĬOVID aside, Sheppard’s comments in that 2017 article noted something critically important to optimizing foot traffic from Mass MoCA to downtown North Adams: In order to walk from the museum toward downtown, visitors have to walk past their cars in the museum’s parking lot. Unfortunately, three years after Thompson’s projections in Enerson’s CommonWealth piece, the COVID-19 pandemic hit. “In the next few years,” Enerson wrote, Mass MoCA founding director Joseph Thompson estimated that “the museum will far exceed the initial projection of stimulating 600 jobs.” And even though it fell short on projected jobs, there was great optimism at the time that the museum was on track to outpace it. That’s about two-thirds of the 600 jobs initially projected by the museum founders.”Įnerson references Sheppard’s estimate that Mass MoCA had a total impact of $35 million per year on the local economy. “He says that the museum has stimulated development of 385 jobs to date. “For more than a decade, Sheppard has analyzed the impact of MASS MoCA and other cultural organizations on local economies,” Enerson wrote. Linda Enerson’s 2017 article in CommonWealth Magazine highlighted pretty well the initial promise the museum brought to the city and how it hasn’t met all of its its early projections, citing the likes of Williams College professor and economist Stephen Sheppard: The study is the latest in a decades-long conversation on how to maximize Mass MoCA’s economic impact on the town. |
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